Security Alert: Confirmed Malware
Pulse
ID: iehllpiamddoghfbfbgmajdcifkpjopm
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Extension Info & Metadata
Publisher Contextual Analysis
- Author
- almirante.churrucaView Profile
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PULSEPROJECT - eRepublik fight tracker.
A tool designed to have a better control of you army, knowing in every moment where and when somebody has hit. Detailed military stats, avoiding eRepublik API problems. More info at http://egov4you.info/Pulse/ Check your stats at http://egov4you.info Version 1.2.6 » Updated to new ranks Version 1.2.3 (MAJOR RELEASE) » Compatible with new eRepublik layout » Detects [egov#MU] and [egov#CS] tags to modify in-game army and/or citizenship » Relocated "Pulse button" to be compatible with upcoming PVP module » Updated to support new weapon types and boosters » Fixed bug that caused incorrect max-hit being shown when rank was GoW* or greater » Order window relocated and moveable » Many more small improvements Version 1.2.0 (MAJOR RELEASE) » Integrated with new egov4you website » Added support to Q7 weapons and rockets » Current weapon damage added to the battlefield window » Re-added country alliance tag in battlefield window » Moved "Pulse button" so it doesn't overlap with rocket button » Useful info and links added to player profile page » Added MU and citizenship reporting to sent data Version 1.1.25 - Updated to match new server Version 1.1.23 -Fixed so it works again after latest game changes -Maxhit moved Version 1.1.22 - Maxhit now shown at the left of the battle window so it doesn't hide given damage - Maxhit now shows Q6 damage - Pulse button automatically placed depending on the "influence given screen" being shown or not - Facebook "I like" button moved so it doesn't hide battle orders Version 1.1.21 - Fixed bug which prevented elections captcha to appear Version 1.1.20 - Fixed bug making extension to fail when queue was corrupted - Fight data sent now to port 443 instead of port 81 to increase compatibility with certain proxies - Increased performance - Mercenary data info shown in military campaigns! * Version 1.1.14 - Using direct IP instead of DNS to send data to server * Version 1.1.13 - Due to server being overloaded, battle orders now auto-update only every 30 minutes. - Refresh button on battle orders allowing to manually refresh orders (cached for 5 minutes) * Version 1.1.12 - Solved bug where stopped capturing fights when country stats could not be fetched - Green fight button removed; now fight button is disabled - Capture detection has been greatly improved so it should take 1-2 seconds at most to be checked
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