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2D Engine DevTool is not yet reviewed by Extension Auditor. Its permissions mean it can read and change data on all websites and can inject scripts into pages. It was last updated in May 2026.
2D Engine DevTool Edge extension security report
ID: admfikgjlfbmkeeoieaagahakcmbhibe
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- Author
- tianbula
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About this extension
Debug PixiJS & PhaserJS games in Chrome and Edge
Read the publisher’s full description
2D Engine DevTool: Powerful Debugging for PixiJS & PhaserJS Games 2D Engine DevTool is a specialized browser extension designed to enhance the development experience for creators building games with PixiJS and PhaserJS, two leading HTML5 2D game frameworks. This extension integrates smoothly into Chrome and Edge DevTools, providing developers with a robust suite of real-time inspection, debugging, and profiling tools specifically tailored for 2D web-based game projects. Whether you are a professional game developer or a passionate hobbyist, 2D Engine DevTool offers a dedicated developer tools panel that delivers comprehensive insights into your game's inner workings. It exposes critical details about the rendering pipeline, scene graph structure, texture utilization, and overall performance metrics directly in your browser. The extension activates across all websites, ensuring that any web page hosting PixiJS or PhaserJS content can be inspected without complex setup steps. It uses a combination of content scripts and background scripts to inject powerful inspection code into the target pages, granting you deep access to internal engine data and aiding in efficient troubleshooting and optimization. Once installed, you gain instant access to a modern, developer-friendly UI embedded within the browser’s DevTools. This panel lets you navigate through the full hierarchy of game objects such as stages, sprites, containers, and interactive elements, all displayed live as the game runs. You can monitor texture memory in detail, visualize frame rendering activities, and examine each individual instance of PixiJS and PhaserJS engines detected on the page—even if multiple games are running simultaneously. Early injection of helper scripts ensures that the extension has maximum visibility into the lifecycle and internals of your game engine, making it an essential tool for diagnosing visual bugs, tracking performance bottlenecks, and refining gameplay mechanics. Fully compatible with the latest releases of PixiJS and PhaserJS, this extension supports the cutting-edge workflows of interactive media developers worldwide. Key Features: - Integrated Developer Tools panel tailored for PixiJS and PhaserJS game debugging. - Real-time inspection of the scene graph, including stages, sprites, containers, and event handlers. - Detailed performance profiling with frame rate monitoring, rendering statistics, and GPU texture usage. - Texture viewer for visualizing all loaded texture atlases, individual sprites, and their memory consumption. - Automatic detection and tracking of all PixiJS and PhaserJS engine instances on the page, supporting multiple game instances concurrently. - One-click activation via browser toolbar or automatic background service injection. - Modern, high-contrast user interface featuring monospace fonts for easy reading and streamlined navigation. How It Works: 1. Install the 2D Engine DevTool extension in your Chrome or Edge browser. 2. Reload the webpage where your PixiJS or PhaserJS game is hosted. 3. Open the browser’s Developer Tools panel (using F12 or Ctrl+Shift+I) and switch to the newly added “2D Engine” tab. 4. The extension automatically detects all PixiJS and PhaserJS engine instances on the page and initializes its inspection engine. 5. Use the panel to explore the game’s object hierarchy, reviewing each object’s properties, children, and event listeners in real time. 6. Examine textures thoroughly, viewing loaded image assets, atlases, and memory usage to troubleshoot graphical and performance issues. 7. Analyze detailed performance metrics such as frame rendering times and scene update statistics, with live charts and data readouts. 8. Identify problematic objects, inefficient textures, or sluggish rendering frames, then optimize your game’s performance and functionality accordingly. Privacy: - No personal data collected.
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